Where did Cyberpunk 2077 go wrong?

Where did Cyberpunk 2077 go wrong?


Cyberpunk 2077, one of the most anticipated games in the gaming world in recent years, was released on December 10, 2020 with very serious shortcomings after all the delays. The game, which nearly had a “fiasco” exit process, couldn’t come back to itself for a very long time. So what did development company CD Projekt Red do wrong? Let’s dive into these issues together.

As gamers, many of the great games that have come out in recent years severe performance issues We testify that he brought it with him. For instance; Elden Ring, which launched earlier this year. Although it was loved and praised by gamers, it had a lot of performance issues, especially on the PC side.

In another example, Cyberpunk 2077, things were a bit more complicated. game universe one of the highest expectation levels ever CD Projekt, who managed to get one, couldn’t properly assess this process and promised many things the game couldn’t achieve, bringing that level of expectation to a level that would negatively affect the game. So , let’s talk about all these errors together.

All the mistakes CD Projekt Red made when releasing Cyberpunk 2077

CD Projekt’s biggest mistake: How were player expectations managed?

As actors, we can struggle to manage our expectations of the productions we look forward to. Considering Cyberpunk 2077 is an open-world action role-playing game with a cyberpunk theme; the scope of these expectations is greatly increased. Because; activities that can be done in games on such a large scale, your own unique gameplay It happens more frequently than other types of games because you can embrace it to a large extent.

As such, Cyberpunk 2077’s level of expectation had a different effect on each player. CD Projekt, on the other hand, handled this waiting process well at first, but succumbed to the ever-increasing level of expectation and offered players make broken promises started to be found. Cyberpunk 2077’s open world and the diversity it contains were praised so much even before the game was released that “GTA set in the future” even began to be defined as “the game that will replace GTA”.

CD Projekt, which started talking in detail about the gameplay of the game; He also explained the game mechanics and the progression system in a very interesting way. It was later revealed that these game mechanics were designed quite simply and had little effect in the game. Moreover, when the game was released, there was not even a police chase in the city, and the cops straight shone behind you.

After this process, the vast majority of CD Projekt promises to players When we see that he’s not really in the game; Cyberpunk 2077 earned an average OpenCritic score of 76 from reviewers.

The sad Cyberpunk adventure of console users: What platforms did the game work well on?

It can be said that Cyberpunk 2077, released on Xbox One, PlayStation 4, Stadia and Microsoft Windows, could only offer a smooth (!) experience on the PC and cloud side. Although the game contained very serious optimization issues, game-breaking bugs, and many glitches in general, it was at a level that could not be played especially on consoles. In fact, Sony didn’t play the game for a long time. He even pulled it from the PlayStation Store.

During the development of Cyberpunk 2077, the CDPR (CD Projekt Red) team mainly focused on the PC version and graphically superior work because he wanted this to happen, he put his console-side situation in the background. Since the game was announced for Xbox One and PlayStation 4 when it was first announced; He didn’t get a chance to skip those consoles and only move on to next-gen consoles. Also, at the time of Cyberpunk’s release, the Xbox Series X|S and PlayStation 5 had just been released, and very few gamers owned those consoles compared to older consoles.

CDPR succumbed to its ambition and acted on the belief that Cyberpunk 2077 would be called a “masterpiece”. If the game will be released on all platforms carefully tested and if it has been adapteddespite all the game bugs it contains, it could have faced a much lower level of response.

Not to mention the failure on the console side; Also PC side huge optimization issues although many players claimed to have had a positive experience. Additionally, Cyberpunk 2077 was not optimized for next-gen consoles when it was released and ran the Xbox One and PlayStation 4 version.

Gamer anger: Why is Cyberpunk 2077 constantly delayed?

When the Cyberpunk 2077 release date was first announced, the game was announced on April 16, 2020. had to go out. Continuing to stoke expectations on this even before the game was ready, CDPR first delayed the game to September 17, 2020, then November 19, then December 10, 2020.

The mistake CD Projekt makes here is when the game isn’t ready yet; he was constantly raising the expectation level of the players. As such, there was a big reaction in every delay process and the Cyberpunk 2077 release rush began. Thus, a game full of huge problems was released.

If the game had been postponed indefinitely during the initial postponement and a little note made that it would be released when it was ready, it would have drawn a massive reaction from players and shareholders; After a while things calmed down and when the time came a very different We could meet Cyberpunk 2077 release process.

Also, the journalist Jason SchreierA post shared by CDPR on social media: In interviews with CDPR employees; ignore unrealistic release dates, unchecked ambition and technical difficulties; ”We made The Witcher 3. It’s gonna workHe proved that he was moving forward with his faith.

Disappointed players: how did CD Projekt find a solution?

Considering Cyberpunk made such a debut with over eight million pre-orders, you can guess how CD Projekt reacted. Company to all players will offer a return option explained and feedback from all platforms was accepted.

So every user disappointed with the game, regardless of platform, had the option to return the game. During this process; For Cyberpunk 2077 at Microsoft return policies in expansion ; Sony, as well as the return option; removed the game from the PlayStation Store for a long time.

Let’s get to the most controversial topic: is Cyberpunk 2077 a hit game?

Cyberpunk 2077, but not technically; A very successful production on the sales side. in total 18 million sales The game, which left behind, received over eight million pre-orders and managed to cover almost all production costs before its release.

Moreover, despite all the current troubled situation in the game; It should be noted that it is appreciated by a very large base of players. It can be said that the current state of the game is also much better and the problems have been seriously fixed with major updates. Well you’re talking about Cyberpunk 2077 What do you think?


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